Stillux · New arrivals

Wall lights Random 21657

A wall light that pairs hammered steel with Pyrex elements.

Random 21657 differs from the other models in the collection in having glass: Pyrex elements are added to the frame of steel and iron, a tempered borosilicate glass with a sandblasted finish and a clear gradient.

The light source is five 0.8 W LED chips (4000 K, 4 W in total, 675 lumens, supplied), with dimming on request. Height 39 cm, projection 5.5 cm.

The combination of relief metal and clear glass makes this model softer than the others in the Random line. It suits places where a wall light with glass is wanted, but without a classic shade.

FactoryStillux, Italy
LineNew arrivals
TypeWall lights
DimensionsØ 16 × H 39 cm, base Ø 10 × 6 cm (projection 5.5 cm)
MaterialsSteel and iron with a hammered effect; sandblasted Pyrex (borosilicate glass); finishes in silver leaf, aged silver leaf, gold leaf, aged gold leaf, velvet black.
FinishesSilver leaf, aged silver leaf, gold leaf, aged gold leaf, velvet black; glass: sandblasted Pyrex
StyleContemporary
RoomBathroom, Bedroom
Factory code21657/A
Studio noteLooks good in a bathroom or dressing room: Pyrex is resistant to humidity and gives soft, diffused light.

Order through the studio

Factory terms, production control, delivery and assembly on site. We will send finishes and lead times for your project.

Request terms Price on request: depends on finish, size and exchange rate.

Why through the studio

01

Selected by the studio

Out of hundreds of Italian factories we work with a few whose quality we have seen in our own houses. You do not compare — you choose.

02

Studio terms

Direct factory conditions instead of showroom retail. The saving on furnishing often covers the interior project.

03

One responsibility

Specification, order, factory control, delivery, customs and assembly on site — the studio, not you.

Selection & supply

Wall lights Random 21657 for your house

Tell us about the house and the task — the architect will assemble a specification from the factories’ collections and name the studio terms.

What you need
Object area
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