Reflex · Disegno

Consoles Monolite

A restrained console with an expressive contrast of engraved glass and wood, for contemporary and neoclassical interiors.

The Monolite Console stands out for its strict architectural silhouette and expressive contrast of materials. The design combines a massive wooden top with a visually light glass base decorated with geometric engraving. A piece like this helps to structure the space of a living room or hall without burdening it with unnecessary detail.

The base is made of bronze or smoke glass with the signature London engraving. For the Bevel Wood top, solid Canaletto walnut or dark ash is offered, as well as a bronze finish with inserts of the engineered materials Marmoreflex or Legnoreflex, which reproduce the texture of marble and wood.

DesignerR&C Reflex
FactoryReflex, Biancade, Treviso
LineDisegno
SeriesMonolite
TypeConsoles
MaterialsBronze glass, smoke glass, Canaletto walnut, dark ash, Marmoreflex, Legnoreflex
FinishesLondon engraving, Bronze (100M) finish
StyleContemporary
RoomLiving room, Hallway
Studio noteWe recommend this console for spacious entrance halls or living rooms. It works well as a free-standing decorative element against an empty wall or behind a sofa.

Order through the studio

Factory terms, production control, delivery and assembly on site. We will send finishes and lead times for your project.

Request terms Price on request: depends on finish, size and exchange rate.

Why through the studio

01

Selected by the studio

Out of hundreds of Italian factories we work with a few whose quality we have seen in our own houses. You do not compare — you choose.

02

Studio terms

Direct factory conditions instead of showroom retail. The saving on furnishing often covers the interior project.

03

One responsibility

Specification, order, factory control, delivery, customs and assembly on site — the studio, not you.

Selection & supply

Consoles Monolite for your house

Tell us about the house and the task — the architect will assemble a specification from the factories’ collections and name the studio terms.

What you need
Object area
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